Algorithm:
Algorithm is the step by step method to solve a particular problem. The algorithm contains a finite set of steps that are necessary to solve the solution of any problem. An application or system development algorithm is used as a program or system development tools.
To write a logical step-by-step method to solve the problem is called the algorithm; in other words, an algorithm is a procedure for solving problems. In order to solve a mathematical or computer problem, this is the first step in the process. An algorithm includes calculations, reasoning, and data processing. Algorithms can be presented by natural languages, pseudocode, and flowcharts, etc.
Later on, a written algorithm can be used to draw flowchart or any other program designing tools like DFD, ER Diagram, etc. An algorithm is a step-by-step analysis of the process, while a flowchart explains the steps of a program in a graphical way.
Example 1: Write an algorithm to add any two numbers.
Ans:
Step 1: Start
Step 2: Read any two number i.e A and B
Step 3: Perform Addition i.e Sum = A + B
Step 4: Display Result i.e Sum
Step 5: Stop/End
In any Programming Language, we can easily implement an algorithm and also mostly used program designing tools now.
Different types of Algorithm:
1. Recursive Algorithm:
It refers to a way to solve problems by repeatedly breaking down the problem into sub-problems of the same kind. The classic example of using a recursive algorithm to solve problems is the Tower of Hanoi.
2. Divide and Conquer Algorithm:
Traditionally, the divide and conquer algorithm consists of two parts:
1. breaking down a problem into some smaller independent sub-problems of the same type;
2. finding the final solution of the original issues after solving these more minor problems separately.
The key points of the divide and conquer algorithm are:
- If you can find the repeated sub-problems and the loop substructure of the original problem, you may quickly turn the original problem into a small, simple issue.
- Try to break down the whole solution into various steps (different steps need different solutions) to make the process easier.
Are sub-problems easy to solve? If not, the original problem may cost lots of time.
3. Dynamic Programming Algorithm:
Developed by Richard Bellman in the 1950s, the dynamic programming algorithm is generally used for optimization problems. In this type of algorithm, past results are collected for future use. Like the divide and conquer algorithm, a dynamic programming algorithm simplifies a complex problem by breaking it down into some simple sub-problems. However, the most significant difference between them is that the latter requires overlapping sub-problems, while the former doesn’t need to.
4. Greedy Algorithm:
This is another way of solving optimization problems – greedy algorithm. It refers to always finding the best solution in every step instead of considering the overall optimality. That is to say, what he has done is just at a local optimum. Due to the limitations of the greedy algorithm, it has to be noted that the key to choosing a greedy algorithm is whether to consider any consequences in the future.
5. Brute Force Algorithm:
The brute force algorithm is a simple and straightforward solution to the problem, generally based on the description of the problem and the definition of the concept involved. You can also use "just do it!" to describe the strategy of brute force. In short, a brute force algorithm is considered as one of the simplest algorithms, which iterates all possibilities and ends up with a satisfactory solution.
6. Backtracking Algorithm:
Based on a depth-first recursive search, the backtracking algorithm focusing on finding the solution to the problem during the enumeration-like searching process. When it cannot satisfy the condition, it will return “backtracking” and tries another path. It is suitable for solving large and complicated problems, which gains the reputation of the “general solution method.” One of the most famous backtracking algorithm example it the eight queens puzzle.
Flowchart:
A flowchart is the graphical or pictorial representation of an algorithm with the help of different symbols, shapes, and arrows to demonstrate a process or a program. With algorithms, we can easily understand a program. The main purpose of using a flowchart is to analyze different methods. Several standard symbols are applied in a flowchart:
Fig. Flowchart Symbols |
Sample:
Differences between Algorithm And Flowchart:
Fig. Differences Between Algorithm and Flowchart |
Example 2: Convert Temperature from Fahrenheit (℉) to Celsius (℃)
Algorithm:
Step 1: Start
Step 2: Read temperature in Fahrenheit i.e F,
Step 3: Calculate temperature with formula C=5/9*(F-32),
Step 4: Display result i.e Print C
Step 5: Stop/End
Flowchart:
Conclusion:
An algorithm shows you every step of reaching the final solution, while a flowchart shows you how to carry out the process by connecting each step. An algorithm uses mainly words to describe the steps while a flowchart uses the help of symbols, shapes, and arrows to make the process more logical.
Binod😆
ReplyDeleteYeshu ko nam ma Hati Ja 😂🤣🤣
Delete